EA Sports announced the changes they are making to FUT Champions and the Weekend League for the FIFA 19 on PS4, Xbox One, and PC platforms.
EA said that they listened to feedback and comments from the community and they have made changes to the FUT Champions mode in FUT. They narrowed down the number of maximum match load for a Weekend League tournament from 40 to 30 games on Xbox One and PS4. below is the list of these changes in detail.
40 Matches Dropped to 30
As mentioned above, EA have reduced the maximum load competing an entire Weekend League from 40 to 30 matches. This effort is to make the competition more fair as the fans requested.
New Weekend League Qualification System
Instead of the high pressure of Daily Knockout Tournaments, the new qualification system through Division Rivals will give more users a chance to qualify. Also, every game played in qualification also helps you earn rewards as part of the Division Rivals Weekly Competitions. Another change that the new FUT Champions Points system allows EA to make is giving you greater choice over when to play in the Weekend League. In FUT 18, when you won a Daily Knockout Tournament, you immediately qualified for the Weekend League starting that Friday. The new points system allows you to choose when you want to play; once you have earned the points to qualify you can redeem them immediately, or you can hold on to them and redeem them before the start of the Weekend League in which you want to play.
Weekend League Re-qualification
The FUT Champions Points system also allowed EA to change how Weekend League re-qualification works. Last January, EA dropped the number of wins required to re-qualify to the Weekend League in FUT 18 from 18 to 11.
In FIFA 19, EA built on this approach by granting FUT Champions Points based on performance in the Weekend League. Starting at tiers with 11 wins or more, the rewards earned will include the full amount of points required to join another Weekend League. Additionally, every tier below 11 wins also includes some FUT Champions Points that will get you closer to another attempt at qualifying for the Weekend League.
Weekend League And Division Rivals
Division Rivals is a brand-new way to play online in FUT 19 , learn more in the Rivals Pitch Notes article.
When designing Division Rivals, it was important for EA to make sure that both Rivals and FUT Champions complemented each other enriching the experience for both modes. One of the key goals was ensuring that players didn’t feel penalised for playing Champions over Rivals or vice versa.
With the likelihood of coming up against tougher opponents in the Weekend League EA wanted to ensure that your Skill Rating, which determines your Division in Rivals, remained unaffected by the matches you play in Weekend League.
Whilst your Skill Rating remains unaffected by playing the Weekend League, each game played will earn some Weekly Score in Division Rivals helping you improve your standing in the Rivals Weekly Competition. That means that every game played in the Weekend League contributes to unlocking to rewards in both the Weekend League and Division Rivals.
Total Games Required
From the start of FUT Champions in FUT 19, you will have the option to play up to 30 games during each Weekend League on PlayStation 4, Xbox One, and PC. EA believe that this reduction in total number of games strikes the right balance for our FUT Champions goals, allowing the best players to compete for the best rewards each weekend while also reducing the total amount of time required to complete matches in the Weekend League by 25%. We’ll detail what these changes mean for Competitive FIFA in FUT 19 in the coming weeks.
While reducing the number of games for Playstation 4 and Xbox One players in each Weekend League from 40 to 30, we’ll maintain the same level of rewards every week per tier, ensuring that Weekend League continues to be the place where you can earn the best rewards in FUT. Increasing the maximum number of games from 25 to 30 for FUT Champions on PC will, for the first time, allow players to earn the same level of rewards for playing the Weekend League as console players.
At FUT Reveal EA announced the inclusion of Player Picks, giving players more choice over the content with which they want to build their dream squad. Weekly Reward Player Picks will be replacing the Monthly Reward Packs from FUT 18, giving you a choice between which red FUT Champions player items you want to add to your squad.
With the changes to Weekend League qualification, which give you greater choice over when you play, it only felt natural to change the monthly rewards and make sure you earn the right level of rewards for the weekends that you do play in, and not penalised for the weekends that you don’t play in.
There has been some confusion regarding matchmaking in FUT Champions in the past, so EA wanted to provide some insight into this and help explain the system.
The first important goal for FUT Champions is to ensure that every weekend is a clean slate for players to compete for wins and rewards. To do this, EA use something called ‘form’ as a key driver of matchmaking in each Weekend League.
Everyone starts each weekend fresh at zero form, moving up or down with each win or loss. In football terms, match form of W/L/W/W/W would result in a +3 form. Players with similar form are then paired in matchmaking.
The result is that players that are better than average in the Weekend League (which is already a very skilled group of players) will quickly boost their form. The higher their form gets, the more challenging the competition becomes. Only the best of the best can consistently beat players with high form and attain Elite and Top 100 status.
The second key piece to matchmaking is location. Players are matched based on their location and proximity to our dedicated game servers to ensure quality matches.
EA introduced the Champions Channel for the PlayStation 4, Xbox One, and PC versions of FUT 18 and continue to make improvements in FUT 19 to help you learn from the Top 100 finishers every weekend in FUT Champions. One of the major changes EA are making to Champions Channel is the addition of controller inputs, which allows you to see buttons the top players are pressing in every scenario of play, including during instant replays. On top of button inputs, we’ve also included the ability to skip between stoppages in play in a replay and jump ahead / backwards on the timeline, allowing you to have greater control over the replays you want to watch.