FIFA 19 Game Settings

FIFA 19 Game Settings

You can customise and adjust the settings in FIFA 19 by going to CUSTOMISE > GAME SETTINGS menu. Here is the complete game setting options available in FIFA 19 including detail and description.

MATCH


Option Value
Half Lenght

Choose how many minutes you want each half to last.

  • 4 minutes
  • 5 minutes
  • 6 minutes
  • 7 minutes
  • 8 minutes
  • 9 minutes
  • 10 minutes
  • 15 minutes
  • 20 minutes
Difficulty Level

Based on your skill, set the difficulty level of your opponent.

  • Beginner
  • Amateur
  • Semi-Pro
  • Professional
  • World Class
  • Legendary
  • Ultimate (Available in FUT)
Quick Substitutes

Toggle the display of Quick Substitutes to On or Hide.

  • On
  • Hide
Game Speed

Set the speed of the gameplay to suit your needs.

  • Slow
  • Normal
  • Fast
Ball

Determine which match ball will be used during the match.

  • Default
  • Random
  • adidas balls
  • EA Sports balls

CAMERA


Option Value
Single Player Camera

This is the camera used for all offline & online single player matches. This does not include Locked to Player matches.

  • Default
  • Tele Broadcast
  • Tele
  • Co-op
  • Classic
  • Dynamic
  • End to End
  • Pro
  • Brodcast
Multiplayer Camera

This is the camera used for all offline multiplayer matches.

  • Default
  • Tele Broadcast
  • Tele
  • Co-op
  • Classic
  • Dynamic
  • End to End
  • Brodcast
Locked to Player Camera

This is the camera you will use when playing locked to a player.

  • Default
  • Tele Broadcast
  • Pro
  • Tele
  • Co-op
  • Classic
  • Dynamic
  • End to End
  • Brodcast
Pro Clubs Camera

This is the camera you will use when playing locked to a player.

  • Default
  • Tele Broadcast
  • Pro
  • Tele
  • Co-op
  • Classic
  • Dynamic
  • End to End
  • Brodcast
Be a Keeper Camera

Select which camera you want when you’re a goalkeeper.

  • Default
  • Tele Broadcast
  • Tele
  • Co-op
  • Classic
  • Dynamic
  • End to End
  • Pro
  • Brodcast
Camera Settings

Enabling this option allows you to edit the height and zoom of the camera you’ve selected to play with.

  • Default
  • Custom
    • Camera Height (0-20)
    • Camera Zoom (0-20)
    • Pro Camera Zoom (0-20)
    • Pro Camera Speed (0-20)
    • Pro Camera Swing (0-20)

VISUAL


Option Value
HUD

Select whether you want the play name bar, the indicator or both to be present during a match.

  • Player Name Bar
  • Indicator
  • Player Name Bar & Indicator
Player Indicator

If you have the HUD option set to indicator or both, you have the option of displaying the player’s number on his name.

  • Player Name
  • Player Number
Player Indicator Size

Change the size of the overhead indicator.

  • Default
  • Small
  • Large
Time/Score Display

Toggles the time and the score display on & off.

  • On
  • Off
Radar

Toggles the pitch radar HUD on & off. You also have the option of a 3D or 2D top down viewing angle.

  • Off
  • 2D
  • 3D
User Radar Color

Select User Radar Indicator Color.

  • Default
  • Red
  • Blue
  • Greeen
  • Orange
  • White
  • Black
Opponent Radar Color

Select Your Opponent Radar Indicator Color.

  • Default
  • Red
  • Blue
  • Greeen
  • Orange
  • White
  • Black
Online ID Indicator

Select whether to have your online ID on/off/faded above the player’s head in online matches.

  • Fade
  • On
  • Off
Net Tension

This setting determines the tension of the goal net.

  • Default
  • Regular
  • Loose
  • Tight
Net Meshing

This setting sets the meshing type on the net.

  • Default
  • Square
  • Hexagon
Scrolling Line Ups

Choose whether you want the scrolling line-up to appear when skipping the match intro.

  • On
  • Off

RULES


Option Value
Injuries

With this setting turned on, you open your players up to the possibility of being injured during a game.

  • On
  • Off
Offsides

Determine whether or not you want the offside rule to apply.

  • On
  • Off
Bookings

With this setting off, players will never be given a yellow or red card after committing a foul.

  • On
  • Off
Handball

Choose whether you would like handballs to be called as fouls.

  • On
  • Off

AUDIO


Option Value
Commentary Language

This is the language the commentary will be in during the match.

  • Your Default Game Lanaguage
Dialogue (The Journey)

Select your preferred dialogue language for The Journey.

  • English
  • French
  • German
  • Italian
  • Japanese
  • Spanish (Latin American)
  • Polish
  • Russian
  • Spanish
  • Arabic
  • Brazilian Portuguese
Sideline Commentator

Enable or disable whether you would like to hear audio updates on injuries and tactical changes during a match.

  • On
  • Off
Subtitles

Select whether to have subtitles on or off while playing The Journey.

  • On
  • Off
Commentary

The volume level of commentary during the match.

  • 0-10
Stadium Ambience

Adjust the volume level of stadium ambience.

  • 0-10
Menu Sound Effect

Adjust the volume level of menu sound effects.

  • 0-10
Music

Adjust the music volume level in menus. Note audio sliders will not impact some elements of The Journey

  • 0-10

USER GAMEPLAY CUSTOMISATION


Option Value
Sprint Speed – User

Modifies the maximum sprint speed a user’s team can reach.

  • 1-100
Acceleration – User

Modifies the time it takes for a user team’s player to reach their maximum speed.

  • 1-100
Shot Error- User

Increases/reduces the amount of error applied to a user team’s normal shots. This doesn’t affect other types of shots (i.e. finesse).

  • 1-100
Pass Error – User

Increases/reduces the amount of error applied to a user team’s ground passes. This doesn’t affect other types of passes.

  • 1-100
Shot Speed – User

Modifies the maximum sprint speed a user’s team can reach.Increases/reduces the amount of speed applied to a user team’s normal shots. This doesn’t affect other types of shots (i.e. finesse).

  • 1-100
Pass Speed – User

Increases/reduces the amount of speed applied to a user team’s ground passes. This doesn’t affect other types of passes.

  • 1-100
Injury Frequency – User

Increases/reduces the frequency that injuries occur to a user’s team.

  • 1-100
Injury Severity – User

When a player from a user controlled team gets an injury, this will increase/reduce the severity of that injury.

  • 1-100
Goalkeeper Ability – User

Increases/decreases the saving ability for a user’s goalkeeper.

  • 1-100
Positioning: Marking – User

Increases/decreases how tightly the user defenders mark their opponents.

  • 1-100
Positioning: Run Frequency – User

Increases/decreases the number of runs the teammates of the user will make.

  • 1-100
Positioning: Line Height – User

Specifies how high/low the defensive line will position themselves for a user’s team.

  • 1-100
Positioning: Line Length – User

Specifies how stretched or compact the user team will try to keep for the length of the pitch.

  • 1-100
Positioning: Line Width – User

Specifies how stretched or compact the user team will try to keep for the width of the pitch.

  • 1-100
Positioning: Fullback Positioning – User

Increases/decreases how far the user team fullbacks will push forward.

  • 1-100
Power Bar – User

Modifies how quickly/slowly the power bar fills up when you request any type of pass or shot.

  • 1-100
First Touch Control Error – User

Increases/decreases the amount of error applied to a user team’s first touch control.

  • 1-100

CPU GAMEPLAY CUSTOMISATION


Option Value
Sprint Speed – CPU

Modifies the maximum sprint speed a CPU’s team can reach.

  • 1-100
Acceleration – CPU

Modifies the time it takes for a CPU team’s player to reach their maximum speed.

  • 1-100
Shot Error- CPU

Increases/reduces the amount of error applied to a CPU team’s normal shots. This doesn’t affect other types of shots (i.e. finesse).

  • 1-100
Pass Error – CPU

Increases/reduces the amount of error applied to a CPU team’s ground passes. This doesn’t affect other types of passes.

  • 1-100
Shot Speed – CPU

Modifies the maximum sprint speed a CPU’s team can reach.Increases/reduces the amount of speed applied to a CPU team’s normal shots. This doesn’t affect other types of shots (i.e. finesse).

  • 1-100
Pass Speed – CPU

Increases/reduces the amount of speed applied to a CPU team’s ground passes. This doesn’t affect other types of passes.

  • 1-100
Injury Frequency – CPU

Increases/reduces the frequency that injuries occur to a CPU’s team.

  • 1-100
Injury Severity – CPU

When a player from a CPU controlled team gets an injury, this will increase/reduce the severity of that injury.

  • 1-100
Goalkeeper Ability – CPU

Increases/decreases the saving ability for a CPU’s goalkeeper.

  • 1-100
Positioning: Marking – CPU

Increases/decreases how tightly the CPU defenders mark their opponents.

  • 1-100
Positioning: Run Frequency – CPU

Increases/decreases the number of runs the teammates of the CPU will make.

  • 1-100
Positioning: Line Height – CPU

Specifies how high/low the defensive line will position themselves for a CPU’s team.

  • 1-100
Positioning: Line Length – CPU

Specifies how stretched or compact the CPU team will try to keep for the length of the pitch.

  • 1-100
Positioning: Line Width – CPU

Specifies how stretched or compact the CPU team will try to keep for the width of the pitch.

  • 1-100
Positioning: Fullback Positioning – CPU

Increases/decreases how far the CPU team fullbacks will push forward.

  • 1-100
Power Bar – CPU

Modifies how quickly/slowly the power bar fills up when you request any type of pass or shot.

  • 1-100
First Touch Control Error – CPU

Increases/decreases the amount of error applied to a CPU team’s first touch control.

  • 1-100

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