Bruno Guimarães 87 OVR - FC 26 Team of the Week

Profile Tactical Analysis Field Impact How to Beat Synergy
Right Foot ★★ WF ★★★ Skills Controlled 182 cm 74 kg 28 yrs
Bruno Guimarães
87
CM
Finesse Shot
Incisive Pass
Long Ball Pass
Press Proven
CDM
R 3★2
94 CARD 90 CARD 85 CARD 87 TEAM OF THE WEEK
72 Pace [simulator]
Acceleration
72
Sprint Speed
72
77 Shooting
Finishing
75
Positioning
79
Long Shots
84
Shot Power
78
Penalties
67
FK Accuracy
64
Volleys
67
85 Passing
Vision
87
Short Pass
89
Long Pass
89
Curve
84
Crossing
77
FK Accuracy
64
85 Dribbling
Ball Control
87
Dribbling
87
Composure [simulator]
89
Balance
80
Agility
74
Reactions
86
81 Defending
Def. Awareness
80
Interceptions
84
Stand Tackle
84
Slide Tackle
83
Heading
68
82 Physical
Strength [simulator]
77
Jumping
76
Aggression
87
Stamina [simulator]
91

Player Info

Full NameBruno Guimarães Moura
Overall 87
Position CM CDM
Preferred FootRight
Weak Foot★★
Skill Moves★★★
AcceleRATEControlled
Height182 cm
Weight74 kg
Age28
Body TypeLean Medium
Real FaceNo
Shirt No.39
Nation Brazil
League Premier League
Club Newcastle Utd
Card ID50579499
Base ID247851

PlayStyles

Scoring
Finesse Shot
Finesse Shot
Chip Shot
Chip Shot
Power Shot
Power Shot
Dead Ball
Dead Ball
Acrobatic
Acrobatic
Low Driven Shot
Low Driven Shot
Game Changer
Game Changer
Precision Header
Precision Header
Passing
Incisive Pass
Incisive Pass
Pinged Pass
Pinged Pass
Tiki Taka
Tiki Taka
Inventive
Inventive
Long Ball Pass
Long Ball Pass
Whipped Pass
Whipped Pass
Ball Control
First Touch
First Touch
Press Proven
Press Proven
Rapid
Rapid
Technical
Technical
Trickster
Trickster
Defending
Aerial Fortress
Aerial Fortress
Anticipate
Anticipate
Block
Block
Intercept
Intercept
Jockey
Jockey
Slide Tackle
Slide Tackle
Physical
Bruiser
Bruiser
Enforcer
Enforcer
Long Throw
Long Throw
Quick Step
Quick Step
Relentless
Relentless
GK
Cross Claimer
Cross Claimer
Deflector
Deflector
Far Reach
Far Reach
Far Throw
Far Throw
Footwork
Footwork
Rush Out
Rush Out

Roles

CM Roles
Box-To-Box++ Playmaker+
CDM Roles
Deep-Lying Playmaker++
Role Fit & Shape Mapper

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Role Suitability Matrix 0-100 weighted fit
90-Min Influence Curve Modeled output
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    Scenario engine built from this card's position profile, role map, attributes, and PlayStyles.

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      Counter Matchups

      How to Beat Bruno Guimarães

      Model-driven shortlist

      Best counters focus on lane-denial pressure, repeat duel volume, and quick regain-to-attack transitions.


      Top 6 players most likely to win this matchup

      Ramires
      89
      CDM
      Pinged Pass
      Intercept
      Chip Shot
      Tiki Taka
      RM CM
      R 4★4

      High regain and press endurance

      Peer Koopmeiners
      89
      CDM
      Incisive Pass
      Intercept
      Dead Ball
      Tiki Taka
      CM
      R 4★4

      High regain and press endurance

      Ryan Christie
      89
      CDM
      Pinged Pass
      First Touch
      Incisive Pass
      Tiki Taka
      CM
      L 4★4

      High regain and press endurance

      Roy Keane
      87
      CM
      Intercept
      Pinged Pass
      Long Ball Pass
      First Touch
      CDM
      R 4★4

      High regain and press endurance

      Javier Mascherano
      89
      CDM
      Pinged Pass
      Tiki Taka
      Long Ball Pass
      Intercept
      CB
      R 3★3

      High regain and press endurance

      Daniele De Rossi
      89
      CDM
      Slide Tackle
      Precision Header
      Pinged Pass
      Aerial Fortress
      CM
      R 3★3

      High regain and press endurance


      Tactical plan to neutralize this profile

      phase-by-phase approach
      Press from blind side

      Approach receiving shoulder to force backward touches and compress passing windows immediately.

      Block central return lane

      After forcing wide, deny the return pass to pivot and hunt the next touch with two-player traps.

      Fast regain-to-final-third

      Attack within 6 seconds of recovery before midfield rest shape resets.

      Trigger-man marking on first build pass

      Assign a marker to remove their easiest progression outlet and increase turnover probability.


      Chemistry & Fit

      Synergy Around Bruno Guimarães

      Model-driven fit

      Best synergy comes from runners ahead, secure balance behind, and teammates who can attack the spaces created by his receiving angles.


      Top 6 players with the best chemistry and role fit

      Anthony Gordon
      88
      ST
      Low Driven Shot
      Quick Step
      Finesse Shot
      Whipped Pass
      LM RW LW
      R 4★4

      Strong club chemistry link + League chemistry support

      Anthony Elanga
      88
      RW
      Low Driven Shot
      Quick Step
      Finesse Shot
      Incisive Pass
      RM
      R 4★5

      Strong club chemistry link + League chemistry support

      Joelinton
      89
      CM
      CDM LM LW
      R 5★5

      Strong club chemistry link + League chemistry support

      Sandro Tonali
      91
      CDM
      Pinged Pass
      Anticipate
      Tiki Taka
      Long Ball Pass
      CM
      R 4★5

      Strong club chemistry link + League chemistry support

      Dimitar Berbatov
      91
      ST
      Low Driven Shot
      Technical
      Finesse Shot
      Game Changer
      CAM R
      R 5★4

      League chemistry support + Vertical runner for final-third combinations

      João Pedro
      90
      ST
      Power Shot
      Low Driven Shot
      Finesse Shot
      Tiki Taka
      CAM
      R 4★5

      League chemistry support + National-team style familiarity


      Tactical environments that suit this card

      fit-by-fit approach
      Third-man combinations

      Surround him with one runner beyond and one bounce-pass option underneath to maximize his body orientation on receive.

      Counterpress behind the ball

      Keep a CDM or strong CM under him so turnovers become immediate regains instead of open transitions.

      Half-space occupation

      Use wide players who pin the line while he operates between lines and connects central overloads.

      Fast post-recovery attack

      The best environment is one where his next action after a regain immediately releases a runner or switches play.


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