Max Wright 59 OVR - FIFA 21

Profile Tactical Analysis Field Impact How to Beat Synergy
Right Foot ★★★ WF ★★★ Skills 170 cm 22 yrs
Max Wright
59
RW
R 3★3
82 Pace [simulator]
Acceleration
0
Sprint Speed
0
53 Shooting
Finishing
0
Positioning
0
Long Shots
0
Shot Power
0
Penalties
0
FK Accuracy
0
Volleys
0
49 Passing
Vision
0
Short Pass
0
Long Pass
0
Curve
0
Crossing
0
FK Accuracy
0
61 Dribbling
Ball Control
0
Dribbling
0
Composure [simulator]
0
Balance
0
Agility
0
Reactions
0
32 Defending
Def. Awareness
0
Interceptions
0
Stand Tackle
0
Slide Tackle
0
Heading
0
54 Physical
Strength [simulator]
0
Jumping
0
Aggression
0
Stamina [simulator]
0

Player Info

Full NameMax Wright
Overall 59
Position RW
Preferred FootRight
Weak Foot★★★
Skill Moves★★★
Work RateMed / Med
Height170 cm
Age22
Nation England
League EFL League Two
Club Grimsby Town
Card ID234733
Base ID234733

PlayStyles

Scoring
Finesse Shot
Finesse Shot
Chip Shot
Chip Shot
Power Shot
Power Shot
Dead Ball
Dead Ball
Acrobatic
Acrobatic
Low Driven Shot
Low Driven Shot
Game Changer
Game Changer
Precision Header
Precision Header
Passing
Incisive Pass
Incisive Pass
Pinged Pass
Pinged Pass
Tiki Taka
Tiki Taka
Inventive
Inventive
Long Ball Pass
Long Ball Pass
Whipped Pass
Whipped Pass
Ball Control
First Touch
First Touch
Press Proven
Press Proven
Rapid
Rapid
Technical
Technical
Trickster
Trickster
Defending
Aerial Fortress
Aerial Fortress
Anticipate
Anticipate
Block
Block
Intercept
Intercept
Jockey
Jockey
Slide Tackle
Slide Tackle
Physical
Bruiser
Bruiser
Enforcer
Enforcer
Long Throw
Long Throw
Quick Step
Quick Step
Relentless
Relentless
GK
Cross Claimer
Cross Claimer
Deflector
Deflector
Far Reach
Far Reach
Far Throw
Far Throw
Footwork
Footwork
Rush Out
Rush Out

Roles

No role data available for this card.
Role Fit & Shape Mapper

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Role Suitability Matrix 0-100 weighted fit
90-Min Influence Curve Modeled output
Dual Tactical Shape In possession vs out of possession
In possession
Out of possession
Model Verdict Calibrating...
    Dynamic Match Projection

    Field Impact Lab

    Scenario engine built from this card's position profile, role map, attributes, and PlayStyles.

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    Phase breakdown Balanced impact
    Event timeline Scenario preview
      Counter Matchups

      How to Beat Max Wright

      Model-driven shortlist

      Best counters use compact rest-defense, aggressive first contact, and denial of high-value shot zones.


      Top 6 players most likely to win this matchup

      Not enough candidate cards were found to build a reliable counter shortlist.

      Tactical plan to neutralize this profile

      phase-by-phase approach
      Deny half-turn receptions

      Maintain back-pressure and front-screen support so first touch is forced away from goal.

      Compact box rest-defense

      Keep central distances short and invite low-value wide shots instead of central combinations.

      Early body contact before strike

      Time shoulder contact on setup touch to reduce shot quality without overcommitting.

      Trap weak-foot release side

      Show onto weaker release lane and close supporting angles to cut final action quality.


      Chemistry & Fit

      Synergy Around Max Wright

      Model-driven fit

      Best synergy comes from creators behind him, overlapping support outside him, and structures that feed him touches near goal.


      Top 6 players with the best chemistry and role fit

      Not enough compatible cards were found to build a reliable synergy shortlist.

      Tactical environments that suit this card

      fit-by-fit approach
      Creator behind, runner outside

      Give him a passer underneath and one overlap or weak-side runner so he can attack different defensive references.

      Box occupancy timing

      He thrives when the far-post and cutback zones are both attacked, not when he is left alone against the full line.

      Early service patterns

      Quick switches, driven crosses, and incisive half-space entries increase the value of his movement.

      Counterpress for repeat attacks

      Hold the structure close around him so second balls and loose clearances come straight back into finishing territory.


      14

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