Ally Sentnor 77 OVR - FC 26

Profile Tactical Analysis Field Impact How to Beat Synergy
Right Foot ★★★★ WF ★★★ Skills Controlled 162 cm 57 kg 22 yrs
Ally Sentnor
77
CAM
Finesse Shot
Power Shot
Technical
CM ST
R 3★4
71 Pace [simulator]
Acceleration
72
Sprint Speed
71
72 Shooting
Finishing
68
Positioning
75
Long Shots
81
Shot Power
77
Penalties
67
FK Accuracy
67
Volleys
56
74 Passing
Vision
74
Short Pass
79
Long Pass
73
Curve
67
Crossing
71
FK Accuracy
67
79 Dribbling
Ball Control
82
Dribbling
80
Composure [simulator]
68
Balance
69
Agility
74
Reactions
75
64 Defending
Def. Awareness
65
Interceptions
70
Stand Tackle
66
Slide Tackle
54
Heading
54
70 Physical
Strength [simulator]
74
Jumping
72
Aggression
60
Stamina [simulator]
70

Player Info

Full NameAlly Sentnor
Overall 77
Position CAM CM ST
Preferred FootRight
Weak Foot★★★★
Skill Moves★★★
AcceleRATEControlled
Height162 cm
Weight57 kg
Age22
Body TypeAverage Short
Real FaceNo
Nation United States
League National Women's Soccer League
ClubKC Current
Card ID71527
Base ID71527

PlayStyles

Scoring
Finesse Shot
Finesse Shot
Chip Shot
Chip Shot
Power Shot
Power Shot
Dead Ball
Dead Ball
Acrobatic
Acrobatic
Low Driven Shot
Low Driven Shot
Game Changer
Game Changer
Precision Header
Precision Header
Passing
Incisive Pass
Incisive Pass
Pinged Pass
Pinged Pass
Tiki Taka
Tiki Taka
Inventive
Inventive
Long Ball Pass
Long Ball Pass
Whipped Pass
Whipped Pass
Ball Control
First Touch
First Touch
Press Proven
Press Proven
Rapid
Rapid
Technical
Technical
Trickster
Trickster
Defending
Aerial Fortress
Aerial Fortress
Anticipate
Anticipate
Block
Block
Intercept
Intercept
Jockey
Jockey
Slide Tackle
Slide Tackle
Physical
Bruiser
Bruiser
Enforcer
Enforcer
Long Throw
Long Throw
Quick Step
Quick Step
Relentless
Relentless
GK
Cross Claimer
Cross Claimer
Deflector
Deflector
Far Reach
Far Reach
Far Throw
Far Throw
Footwork
Footwork
Rush Out
Rush Out

Roles

CAM Roles
Playmaker+ Half-Winger+
ST Roles
False 9+
Role Fit & Shape Mapper

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Role Suitability Matrix 0-100 weighted fit
90-Min Influence Curve Modeled output
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    Dynamic Match Projection

    Field Impact Lab

    Scenario engine built from this card's position profile, role map, attributes, and PlayStyles.

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    Phase breakdown Balanced impact
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      Counter Matchups

      How to Beat Ally Sentnor

      Model-driven shortlist

      Best counters focus on lane-denial pressure, repeat duel volume, and quick regain-to-attack transitions.


      Top 6 players most likely to win this matchup

      Tara Elimbi Gilbert
      79
      LM
      Intercept
      Finesse Shot
      Pinged Pass
      Rapid
      LB
      L 3★4

      Press-and-pick passing lanes + High regain and press endurance

      John McGinn
      79
      LM
      Press Proven
      Enforcer
      Relentless
      LB RM CAM
      L 3★2

      Press-and-pick passing lanes + High regain and press endurance

      Benjamin André
      79
      CDM
      Precision Header
      Long Ball Pass
      Aerial Fortress
      Intercept
      CM
      R 3★3

      Press-and-pick passing lanes + High regain and press endurance

      Franck Yannick Kessié
      79
      CDM
      Power Shot
      Press Proven
      Relentless
      CB CM
      R 3★4

      Press-and-pick passing lanes + High regain and press endurance

      Ellyes Skhiri
      79
      CDM
      Press Proven
      Intercept
      Relentless
      CM
      R 3★3

      Press-and-pick passing lanes + High regain and press endurance

      Christian Nørgaard
      79
      CDM
      Precision Header
      Aerial Fortress
      Intercept
      CM
      R 3★3

      Press-and-pick passing lanes + High regain and press endurance


      Tactical plan to neutralize this profile

      phase-by-phase approach
      Press from blind side

      Approach receiving shoulder to force backward touches and compress passing windows immediately.

      Block central return lane

      After forcing wide, deny the return pass to pivot and hunt the next touch with two-player traps.

      Fast regain-to-final-third

      Attack within 6 seconds of recovery before midfield rest shape resets.

      Trigger-man marking on first build pass

      Assign a marker to remove their easiest progression outlet and increase turnover probability.


      Chemistry & Fit

      Synergy Around Ally Sentnor

      Model-driven fit

      Best synergy comes from runners ahead, secure balance behind, and teammates who can attack the spaces created by his receiving angles.


      Top 6 players with the best chemistry and role fit

      Nichelle Prince
      78
      ST
      CM CAM
      R 3★3

      Strong club chemistry link + League chemistry support

      Alyssa Thompson
      79
      CM
      Power Shot
      Low Driven Shot
      First Touch
      Technical
      RM LM LW
      R 4★3

      National-team style familiarity + Balances rotations behind the ball

      Aral Şimşir
      81
      ST
      Finesse Shot
      Inventive
      Long Ball Pass
      Technical
      LM LW
      R 4★4

      Vertical runner for final-third combinations + Converts through-ball and cutback supply

      Sydney Leroux
      80
      ST
      Aerial Fortress
      Enforcer
      R 4★4

      League chemistry support + National-team style familiarity

      Croix Bethune
      78
      CAM
      Incisive Pass
      Inventive
      Technical
      CM L
      L 4★4

      Strong club chemistry link + League chemistry support

      Isi
      80
      ST
      Dead Ball
      Low Driven Shot
      Pinged Pass
      First Touch
      RM CM CAM
      L 3★3

      Vertical runner for final-third combinations + Converts through-ball and cutback supply


      Tactical environments that suit this card

      fit-by-fit approach
      Third-man combinations

      Surround him with one runner beyond and one bounce-pass option underneath to maximize his body orientation on receive.

      Counterpress behind the ball

      Keep a CDM or strong CM under him so turnovers become immediate regains instead of open transitions.

      Half-space occupation

      Use wide players who pin the line while he operates between lines and connects central overloads.

      Fast post-recovery attack

      The best environment is one where his next action after a regain immediately releases a runner or switches play.


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