Quinten Timber 80 OVR - FC 26

Profile Tactical Analysis Field Impact How to Beat Synergy
Right Foot ★★★ WF ★★★ Skills Controlled 179 cm 71 kg 24 yrs
Quinten Timber
80
CM
Power Shot
Incisive Pass
Technical
Bruiser
CDM CAM
R 3★3
77 Pace [simulator]
Acceleration
86
Sprint Speed
69
78 Shooting
Finishing
75
Positioning
78
Long Shots
83
Shot Power
85
Penalties
60
FK Accuracy
58
Volleys
65
76 Passing
Vision
78
Short Pass
82
Long Pass
78
Curve
72
Crossing
67
FK Accuracy
58
80 Dribbling
Ball Control
81
Dribbling
79
Composure [simulator]
79
Balance
82
Agility
81
Reactions
82
74 Defending
Def. Awareness
74
Interceptions
78
Stand Tackle
76
Slide Tackle
70
Heading
65
83 Physical
Strength [simulator]
85
Jumping
87
Aggression
80
Stamina [simulator]
79

Player Info

Full NameQuinten Timber
Overall 80
Position CM CDM CAM
Preferred FootRight
Weak Foot★★★
Skill Moves★★★
AcceleRATEControlled
Height179 cm
Weight71 kg
Age24
Body TypeAverage Medium
Real FaceNo
Shirt No.8
Nation Netherlands (Holland)
League Ligue 1 McDonald's
Club OM
Card ID67360670
Base ID251806

PlayStyles

Scoring
Finesse Shot
Finesse Shot
Chip Shot
Chip Shot
Power Shot
Power Shot
Dead Ball
Dead Ball
Acrobatic
Acrobatic
Low Driven Shot
Low Driven Shot
Game Changer
Game Changer
Precision Header
Precision Header
Passing
Incisive Pass
Incisive Pass
Pinged Pass
Pinged Pass
Tiki Taka
Tiki Taka
Inventive
Inventive
Long Ball Pass
Long Ball Pass
Whipped Pass
Whipped Pass
Ball Control
First Touch
First Touch
Press Proven
Press Proven
Rapid
Rapid
Technical
Technical
Trickster
Trickster
Defending
Aerial Fortress
Aerial Fortress
Anticipate
Anticipate
Block
Block
Intercept
Intercept
Jockey
Jockey
Slide Tackle
Slide Tackle
Physical
Bruiser
Bruiser
Enforcer
Enforcer
Long Throw
Long Throw
Quick Step
Quick Step
Relentless
Relentless
GK
Cross Claimer
Cross Claimer
Deflector
Deflector
Far Reach
Far Reach
Far Throw
Far Throw
Footwork
Footwork
Rush Out
Rush Out

Roles

CM Roles
Playmaker+
CDM Roles
Box Crasher+
Role Fit & Shape Mapper

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90-Min Influence Curve Modeled output
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    Field Impact Lab

    Scenario engine built from this card's position profile, role map, attributes, and PlayStyles.

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      Counter Matchups

      How to Beat Quinten Timber

      Model-driven shortlist

      Best counters focus on lane-denial pressure, repeat duel volume, and quick regain-to-attack transitions.


      Top 6 players most likely to win this matchup

      George Dobson
      82
      CM
      Inventive
      Incisive Pass
      Long Ball Pass
      Anticipate
      CDM
      R 3★4

      Press-and-pick passing lanes + High regain and press endurance

      Nicolas Seiwald
      82
      CB
      Press Proven
      Anticipate
      Block
      Slide Tackle
      CDM CM
      R 3★3

      Press-and-pick passing lanes + High regain and press endurance

      Kaishū Sano
      81
      CM
      Pinged Pass
      Aerial Fortress
      Intercept
      CDM
      R 2★3

      Press-and-pick passing lanes + High regain and press endurance

      Joelinton
      82
      CM
      Press Proven
      Aerial Fortress
      Bruiser
      Enforcer
      LM LW
      R 3★3

      Press-and-pick passing lanes + High regain and press endurance

      Lucas Torreira
      82
      CDM
      Tiki Taka
      Long Ball Pass
      Anticipate
      Intercept
      CM
      R 3★3

      Press-and-pick passing lanes + High regain and press endurance

      Tara Elimbi Gilbert
      79
      LM
      Intercept
      Finesse Shot
      Pinged Pass
      Rapid
      LB
      L 3★4

      Press-and-pick passing lanes + High regain and press endurance


      Tactical plan to neutralize this profile

      phase-by-phase approach
      Press from blind side

      Approach receiving shoulder to force backward touches and compress passing windows immediately.

      Block central return lane

      After forcing wide, deny the return pass to pivot and hunt the next touch with two-player traps.

      Fast regain-to-final-third

      Attack within 6 seconds of recovery before midfield rest shape resets.

      Trigger-man marking on first build pass

      Assign a marker to remove their easiest progression outlet and increase turnover probability.


      Chemistry & Fit

      Synergy Around Quinten Timber

      Model-driven fit

      Best synergy comes from runners ahead, secure balance behind, and teammates who can attack the spaces created by his receiving angles.


      Top 6 players with the best chemistry and role fit

      Amine Gouiri
      84
      ST
      Finesse Shot
      Low Driven Shot
      Game Changer
      Pinged Pass
      CAM
      R 4★3

      Strong club chemistry link + League chemistry support

      Pierre-Emerick Aubameyang
      81
      ST
      Finesse Shot
      Chip Shot
      Precision Header
      Rapid
      R 4★4

      Strong club chemistry link + League chemistry support

      Mason Greenwood
      83
      RM
      Finesse Shot
      Power Shot
      Low Driven Shot
      Game Changer
      CAM RW
      L 4★5

      Strong club chemistry link + League chemistry support

      Angel Gomes
      83
      CM
      Finesse Shot
      Incisive Pass
      Inventive
      Long Ball Pass
      CDM CAM
      R 4★4

      Strong club chemistry link + League chemistry support

      Hamed Junior Traoré
      84
      LM
      Technical
      Finesse Shot
      Long Ball Pass
      Whipped Pass
      CAM LW
      R 3★3

      Strong club chemistry link + League chemistry support

      Mathilde Bourdieu
      81
      ST
      Finesse Shot
      Power Shot
      Acrobatic
      First Touch
      CAM
      R 3★4

      Strong club chemistry link + Vertical runner for final-third combinations


      Tactical environments that suit this card

      fit-by-fit approach
      Third-man combinations

      Surround him with one runner beyond and one bounce-pass option underneath to maximize his body orientation on receive.

      Counterpress behind the ball

      Keep a CDM or strong CM under him so turnovers become immediate regains instead of open transitions.

      Half-space occupation

      Use wide players who pin the line while he operates between lines and connects central overloads.

      Fast post-recovery attack

      The best environment is one where his next action after a regain immediately releases a runner or switches play.


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