Dion Rankine 64 OVR - FC 26

Profile Tactical Analysis Field Impact How to Beat Synergy
Right Foot ★★★ WF ★★★ Skills Explosive 165 cm 63 kg 23 yrs
Dion Rankine
64
RM
Rapid
RW
R 3★3
64 CARD 64 RARE
88 Pace [simulator]
Acceleration
90
Sprint Speed
87
52 Shooting
Finishing
51
Positioning
60
Long Shots
52
Shot Power
49
Penalties
54
FK Accuracy
51
Volleys
54
58 Passing
Vision
54
Short Pass
60
Long Pass
55
Curve
64
Crossing
62
FK Accuracy
51
67 Dribbling
Ball Control
61
Dribbling
67
Composure [simulator]
64
Balance
69
Agility
90
Reactions
59
56 Defending
Def. Awareness
57
Interceptions
53
Stand Tackle
62
Slide Tackle
55
Heading
46
45 Physical
Strength [simulator]
34
Jumping
54
Aggression
45
Stamina [simulator]
65

Player Info

Full NameDion Rankine
Overall 64
Position RM RW
Preferred FootRight
Weak Foot★★★
Skill Moves★★★
AcceleRATEExplosive
Height165 cm
Weight63 kg
Age23
Body TypeLean Short
Real FaceNo
Shirt No.7
Nation England
League EFL League Two
Club Crewe Alexandra
Card ID50605713
Base ID274065

PlayStyles

Scoring
Finesse Shot
Finesse Shot
Chip Shot
Chip Shot
Power Shot
Power Shot
Dead Ball
Dead Ball
Acrobatic
Acrobatic
Low Driven Shot
Low Driven Shot
Game Changer
Game Changer
Precision Header
Precision Header
Passing
Incisive Pass
Incisive Pass
Pinged Pass
Pinged Pass
Tiki Taka
Tiki Taka
Inventive
Inventive
Long Ball Pass
Long Ball Pass
Whipped Pass
Whipped Pass
Ball Control
First Touch
First Touch
Press Proven
Press Proven
Rapid
Rapid
Technical
Technical
Trickster
Trickster
Defending
Aerial Fortress
Aerial Fortress
Anticipate
Anticipate
Block
Block
Intercept
Intercept
Jockey
Jockey
Slide Tackle
Slide Tackle
Physical
Bruiser
Bruiser
Enforcer
Enforcer
Long Throw
Long Throw
Quick Step
Quick Step
Relentless
Relentless
GK
Cross Claimer
Cross Claimer
Deflector
Deflector
Far Reach
Far Reach
Far Throw
Far Throw
Footwork
Footwork
Rush Out
Rush Out

Roles

RM Roles
Winger+
RW Roles
Inside Forward+
Role Fit & Shape Mapper

Tactical Analysis Studio

Role resolution, tactical slider modeling, and dual-phase shape preview built from this card profile.

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Scenario -
Projected Impact -
Role Suitability Matrix 0-100 weighted fit
90-Min Influence Curve Modeled output
Dual Tactical Shape In possession vs out of possession
In possession
Out of possession
Model Verdict Calibrating...
    Dynamic Match Projection

    Field Impact Lab

    Scenario engine built from this card's position profile, role map, attributes, and PlayStyles.

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    Phase breakdown Balanced impact
    Event timeline Scenario preview
      Counter Matchups

      How to Beat Dion Rankine

      Model-driven shortlist

      Best counters focus on lane-denial pressure, repeat duel volume, and quick regain-to-attack transitions.


      Top 6 players most likely to win this matchup

      Not enough candidate cards were found to build a reliable counter shortlist.

      Tactical plan to neutralize this profile

      phase-by-phase approach
      Press from blind side

      Approach receiving shoulder to force backward touches and compress passing windows immediately.

      Block central return lane

      After forcing wide, deny the return pass to pivot and hunt the next touch with two-player traps.

      Fast regain-to-final-third

      Attack within 6 seconds of recovery before midfield rest shape resets.

      Trigger-man marking on first build pass

      Assign a marker to remove their easiest progression outlet and increase turnover probability.


      Chemistry & Fit

      Synergy Around Dion Rankine

      Model-driven fit

      Best synergy comes from runners ahead, secure balance behind, and teammates who can attack the spaces created by his receiving angles.


      Top 6 players with the best chemistry and role fit

      Not enough compatible cards were found to build a reliable synergy shortlist.

      Tactical environments that suit this card

      fit-by-fit approach
      Third-man combinations

      Surround him with one runner beyond and one bounce-pass option underneath to maximize his body orientation on receive.

      Counterpress behind the ball

      Keep a CDM or strong CM under him so turnovers become immediate regains instead of open transitions.

      Half-space occupation

      Use wide players who pin the line while he operates between lines and connects central overloads.

      Fast post-recovery attack

      The best environment is one where his next action after a regain immediately releases a runner or switches play.


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