Joey Veerman 84 OVR - FC 26 Team of the Week

Profile Tactical Analysis Field Impact How to Beat Synergy
Right Foot ★★ WF ★★★ Skills Controlled 185 cm 75 kg 27 yrs
Joey Veerman
84
CM
Finesse Shot
Dead Ball
Incisive Pass
Long Ball Pass
CDM CAM
R 3★2
96 CARD 92 CARD 79 CARD 84 TEAM OF THE WEEK
75 Pace [simulator]
Acceleration
80
Sprint Speed
71
78 Shooting
Finishing
78
Positioning
80
Long Shots
82
Shot Power
80
Penalties
72
FK Accuracy
80
Volleys
64
87 Passing
Vision
90
Short Pass
89
Long Pass
91
Curve
80
Crossing
83
FK Accuracy
80
80 Dribbling
Ball Control
83
Dribbling
80
Composure [simulator]
81
Balance
76
Agility
77
Reactions
80
71 Defending
Def. Awareness
74
Interceptions
72
Stand Tackle
73
Slide Tackle
65
Heading
60
75 Physical
Strength [simulator]
75
Jumping
66
Aggression
72
Stamina [simulator]
79

Player Info

Full NameJoey Veerman
Overall 84
Position CM CDM CAM
Preferred FootRight
Weak Foot★★
Skill Moves★★★
AcceleRATEControlled
Height185 cm
Weight75 kg
Age27
Body TypeAverage Tall
Real FaceNo
Shirt No.23
Nation Netherlands (Holland)
League Eredivisie
Club PSV
Card ID50584757
Base ID253109

PlayStyles

Scoring
Finesse Shot
Finesse Shot
Chip Shot
Chip Shot
Power Shot
Power Shot
Dead Ball
Dead Ball
Acrobatic
Acrobatic
Low Driven Shot
Low Driven Shot
Game Changer
Game Changer
Precision Header
Precision Header
Passing
Incisive Pass
Incisive Pass
Pinged Pass
Pinged Pass
Tiki Taka
Tiki Taka
Inventive
Inventive
Long Ball Pass
Long Ball Pass
Whipped Pass
Whipped Pass
Ball Control
First Touch
First Touch
Press Proven
Press Proven
Rapid
Rapid
Technical
Technical
Trickster
Trickster
Defending
Aerial Fortress
Aerial Fortress
Anticipate
Anticipate
Block
Block
Intercept
Intercept
Jockey
Jockey
Slide Tackle
Slide Tackle
Physical
Bruiser
Bruiser
Enforcer
Enforcer
Long Throw
Long Throw
Quick Step
Quick Step
Relentless
Relentless
GK
Cross Claimer
Cross Claimer
Deflector
Deflector
Far Reach
Far Reach
Far Throw
Far Throw
Footwork
Footwork
Rush Out
Rush Out

Roles

CM Roles
Box-To-Box++ Deep-Lying Playmaker+
CDM Roles
Deep-Lying Playmaker+
CAM Roles
Classic 10+
Role Fit & Shape Mapper

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Role Suitability Matrix 0-100 weighted fit
90-Min Influence Curve Modeled output
Dual Tactical Shape In possession vs out of possession
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Out of possession
Model Verdict Calibrating...
    Dynamic Match Projection

    Field Impact Lab

    Scenario engine built from this card's position profile, role map, attributes, and PlayStyles.

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    Phase breakdown Balanced impact
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      Counter Matchups

      How to Beat Joey Veerman

      Model-driven shortlist

      Best counters focus on lane-denial pressure, repeat duel volume, and quick regain-to-attack transitions.


      Top 6 players most likely to win this matchup

      Gennaro Gattuso
      85
      CDM
      Relentless
      Intercept
      Bruiser
      Enforcer
      CM
      R 2★3

      High regain and press endurance

      Declan Rice
      86
      CM
      Intercept
      Dead Ball
      Whipped Pass
      Press Proven
      CDM
      R 3★3

      High regain and press endurance

      Roy Keane
      85
      CM
      Pinged Pass
      First Touch
      Press Proven
      Intercept
      CDM
      R 2★3

      High regain and press endurance

      Natalia Ramos
      86
      CDM
      Aerial Fortress
      Anticipate
      Acrobatic
      Tiki Taka
      CM
      R 3★4

      High regain and press endurance

      Claude Makélélé
      86
      CDM
      Intercept
      Press Proven
      Block
      Slide Tackle
      RM CM
      R 3★3

      High regain and press endurance

      Marten de Roon
      85
      CM
      Long Ball Pass
      Aerial Fortress
      Intercept
      Relentless
      CDM
      R 3★3

      High regain and press endurance


      Tactical plan to neutralize this profile

      phase-by-phase approach
      Press from blind side

      Approach receiving shoulder to force backward touches and compress passing windows immediately.

      Block central return lane

      After forcing wide, deny the return pass to pivot and hunt the next touch with two-player traps.

      Fast regain-to-final-third

      Attack within 6 seconds of recovery before midfield rest shape resets.

      Trigger-man marking on first build pass

      Assign a marker to remove their easiest progression outlet and increase turnover probability.


      Chemistry & Fit

      Synergy Around Joey Veerman

      Model-driven fit

      Best synergy comes from runners ahead, secure balance behind, and teammates who can attack the spaces created by his receiving angles.


      Top 6 players with the best chemistry and role fit

      Guus Til
      86
      ST
      Finesse Shot
      Precision Header
      First Touch
      CM CAM
      R 3★3

      Strong club chemistry link + League chemistry support

      Ivan Perišić
      86
      RW
      Technical
      Finesse Shot
      Dead Ball
      Game Changer
      RM LW
      R 4★5

      Strong club chemistry link + League chemistry support

      Couhaib Driouech
      86
      LW
      Low Driven Shot
      Power Shot
      Whipped Pass
      Rapid
      LM
      R 3★4

      Strong club chemistry link + League chemistry support

      Saibari
      85
      CM
      Tiki Taka
      Press Proven
      Low Driven Shot
      Game Changer
      CAM
      R 4★4

      Strong club chemistry link + League chemistry support

      Dennis Bergkamp
      88
      ST
      First Touch
      Finesse Shot
      Chip Shot
      Low Driven Shot
      CAM
      R 4★4

      National-team style familiarity + Vertical runner for final-third combinations

      Wout Weghorst
      88
      ST
      Finesse Shot
      Power Shot
      Low Driven Shot
      Precision Header
      R 3★4

      League chemistry support + National-team style familiarity


      Tactical environments that suit this card

      fit-by-fit approach
      Third-man combinations

      Surround him with one runner beyond and one bounce-pass option underneath to maximize his body orientation on receive.

      Counterpress behind the ball

      Keep a CDM or strong CM under him so turnovers become immediate regains instead of open transitions.

      Half-space occupation

      Use wide players who pin the line while he operates between lines and connects central overloads.

      Fast post-recovery attack

      The best environment is one where his next action after a regain immediately releases a runner or switches play.


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