Sears 91 OVR - FC 26 TOTS HM

Profile Tactical Analysis Field Impact How to Beat Synergy
Right Foot ★★★★ WF ★★★★ Skills Controlled 175 cm 65 kg 25 yrs
Sears
91
RM
Low Driven Shot
Rapid
Technical
Finesse Shot
RW
R 4★4
75 CARD 91 TOTS HM
95 Pace [simulator]
Acceleration
94
Sprint Speed
96
89 Shooting
Finishing
93
Positioning
90
Long Shots
88
Shot Power
88
Penalties
72
FK Accuracy
80
Volleys
70
88 Passing
Vision
82
Short Pass
93
Long Pass
88
Curve
85
Crossing
87
FK Accuracy
80
91 Dribbling
Ball Control
93
Dribbling
90
Composure [simulator]
90
Balance
91
Agility
93
Reactions
90
60 Defending
Def. Awareness
44
Interceptions
41
Stand Tackle
80
Slide Tackle
57
Heading
90
85 Physical
Strength [simulator]
85
Jumping
92
Aggression
75
Stamina [simulator]
92

Player Info

Full NameEmma Sears
Overall 91
Position RM RW
Preferred FootRight
Weak Foot★★★★
Skill Moves★★★★
AcceleRATEControlled
Height175 cm
Weight65 kg
Age25
Body TypeAverage Medium
Real FaceNo
Nation United States
League National Women's Soccer League
ClubRac. Louisville
Card ID50403142
Base ID71494

PlayStyles

Scoring
Finesse Shot
Finesse Shot
Chip Shot
Chip Shot
Power Shot
Power Shot
Dead Ball
Dead Ball
Acrobatic
Acrobatic
Low Driven Shot
Low Driven Shot
Game Changer
Game Changer
Precision Header
Precision Header
Passing
Incisive Pass
Incisive Pass
Pinged Pass
Pinged Pass
Tiki Taka
Tiki Taka
Inventive
Inventive
Long Ball Pass
Long Ball Pass
Whipped Pass
Whipped Pass
Ball Control
First Touch
First Touch
Press Proven
Press Proven
Rapid
Rapid
Technical
Technical
Trickster
Trickster
Defending
Aerial Fortress
Aerial Fortress
Anticipate
Anticipate
Block
Block
Intercept
Intercept
Jockey
Jockey
Slide Tackle
Slide Tackle
Physical
Bruiser
Bruiser
Enforcer
Enforcer
Long Throw
Long Throw
Quick Step
Quick Step
Relentless
Relentless
GK
Cross Claimer
Cross Claimer
Deflector
Deflector
Far Reach
Far Reach
Far Throw
Far Throw
Footwork
Footwork
Rush Out
Rush Out

Roles

RM Roles
Winger++ Wide Midfielder++ Wide Playmaker++ Inside Forward++
RW Roles
Winger++ Inside Forward++ Wide Playmaker+
Role Fit & Shape Mapper

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Role Suitability Matrix 0-100 weighted fit
90-Min Influence Curve Modeled output
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      Counter Matchups

      How to Beat Sears

      Model-driven shortlist

      Best counters focus on lane-denial pressure, repeat duel volume, and quick regain-to-attack transitions.


      Top 6 players most likely to win this matchup

      Djibril Sow
      93
      CM
      Pinged Pass
      Intercept
      Quick Step
      Low Driven Shot
      CDM R
      R 4★5

      High regain and press endurance

      Jamie Carragher
      92
      CB
      Anticipate
      Block
      Bruiser
      Pinged Pass
      RB LB R
      R 3★4

      High regain and press endurance

      Ramires
      93
      CDM
      Pinged Pass
      Intercept
      Chip Shot
      Incisive Pass
      RM CM
      R 4★5

      High regain and press endurance

      Lisandro Martínez
      92
      CB
      Intercept
      Jockey
      Bruiser
      Incisive Pass
      L
      L 3★4

      High regain and press endurance

      Hayden Hackney
      93
      CM
      First Touch
      Rapid
      Intercept
      Low Driven Shot
      CDM CAM
      R 4★5

      High regain and press endurance

      Fredrik Aursnes
      92
      RM
      Tiki Taka
      Press Proven
      Anticipate
      Low Driven Shot
      RB CAM R
      R 4★4

      High regain and press endurance


      Tactical plan to neutralize this profile

      phase-by-phase approach
      Press from blind side

      Approach receiving shoulder to force backward touches and compress passing windows immediately.

      Block central return lane

      After forcing wide, deny the return pass to pivot and hunt the next touch with two-player traps.

      Fast regain-to-final-third

      Attack within 6 seconds of recovery before midfield rest shape resets.

      Trigger-man marking on first build pass

      Assign a marker to remove their easiest progression outlet and increase turnover probability.


      Chemistry & Fit

      Synergy Around Sears

      Model-driven fit

      Best synergy comes from runners ahead, secure balance behind, and teammates who can attack the spaces created by his receiving angles.


      Top 6 players with the best chemistry and role fit

      Flint
      91
      CDM
      Incisive Pass
      Aerial Fortress
      Intercept
      Low Driven Shot
      CM R
      R 4★4

      Strong club chemistry link + League chemistry support

      Chawinga
      95
      LW
      Low Driven Shot
      First Touch
      Rapid
      Enforcer
      RM LM ST
      L 4★5

      League chemistry support + Vertical runner for final-third combinations

      Tiernan
      91
      ST
      Low Driven Shot
      Press Proven
      Technical
      Finesse Shot
      R
      R 4★4

      League chemistry support + National-team style familiarity

      Sophia Wilson
      91
      ST
      Finesse Shot
      First Touch
      Low Driven Shot
      Incisive Pass
      CAM LW
      R 4★5

      League chemistry support + National-team style familiarity

      Esther
      95
      ST
      Finesse Shot
      Low Driven Shot
      Press Proven
      Power Shot
      CAM
      R 4★5

      League chemistry support + Vertical runner for final-third combinations

      Christian Pulisic
      95
      RW
      Low Driven Shot
      Tiki Taka
      Rapid
      Finesse Shot
      RM CAM R
      R 4★5

      National-team style familiarity + Vertical runner for final-third combinations


      Tactical environments that suit this card

      fit-by-fit approach
      Third-man combinations

      Surround him with one runner beyond and one bounce-pass option underneath to maximize his body orientation on receive.

      Counterpress behind the ball

      Keep a CDM or strong CM under him so turnovers become immediate regains instead of open transitions.

      Half-space occupation

      Use wide players who pin the line while he operates between lines and connects central overloads.

      Fast post-recovery attack

      The best environment is one where his next action after a regain immediately releases a runner or switches play.


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