Serhou Guirassy 86 OVR - FC 26

Profile Tactical Analysis Field Impact How to Beat Synergy
Right Foot ★★★★ WF ★★★ Skills Lengthy 187 cm 82 kg 30 yrs
Serhou Guirassy
86
ST
Finesse Shot
Chip Shot
Acrobatic
Low Driven Shot
R 3★4
72 Pace [simulator]
Acceleration
74
Sprint Speed
71
88 Shooting
Finishing
90
Positioning
90
Long Shots
82
Shot Power
91
Penalties
83
FK Accuracy
67
Volleys
87
76 Passing
Vision
79
Short Pass
83
Long Pass
72
Curve
76
Crossing
65
FK Accuracy
67
83 Dribbling
Ball Control
86
Dribbling
83
Composure [simulator]
88
Balance
77
Agility
76
Reactions
86
45 Defending
Def. Awareness
42
Interceptions
33
Stand Tackle
44
Slide Tackle
36
Heading
88
83 Physical
Strength [simulator]
85
Jumping
90
Aggression
76
Stamina [simulator]
84

Player Info

Full NameSerhou Guirassy
Overall 86
Position ST
Preferred FootRight
Weak Foot★★★★
Skill Moves★★★
AcceleRATELengthy
Height187 cm
Weight82 kg
Age30
Body TypeAverage Tall
Real FaceNo
Shirt No.9
Nation Guinea
League Bundesliga
Club Dortmund
Card ID215441
Base ID215441

PlayStyles

Scoring
Finesse Shot
Finesse Shot
Chip Shot
Chip Shot
Power Shot
Power Shot
Dead Ball
Dead Ball
Acrobatic
Acrobatic
Low Driven Shot
Low Driven Shot
Game Changer
Game Changer
Precision Header
Precision Header
Passing
Incisive Pass
Incisive Pass
Pinged Pass
Pinged Pass
Tiki Taka
Tiki Taka
Inventive
Inventive
Long Ball Pass
Long Ball Pass
Whipped Pass
Whipped Pass
Ball Control
First Touch
First Touch
Press Proven
Press Proven
Rapid
Rapid
Technical
Technical
Trickster
Trickster
Defending
Aerial Fortress
Aerial Fortress
Anticipate
Anticipate
Block
Block
Intercept
Intercept
Jockey
Jockey
Slide Tackle
Slide Tackle
Physical
Bruiser
Bruiser
Enforcer
Enforcer
Long Throw
Long Throw
Quick Step
Quick Step
Relentless
Relentless
GK
Cross Claimer
Cross Claimer
Deflector
Deflector
Far Reach
Far Reach
Far Throw
Far Throw
Footwork
Footwork
Rush Out
Rush Out

Roles

ST Roles
Advanced Forward++ Target Forward+
Role Fit & Shape Mapper

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Role Suitability Matrix 0-100 weighted fit
90-Min Influence Curve Modeled output
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    Scenario engine built from this card's position profile, role map, attributes, and PlayStyles.

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      Counter Matchups

      How to Beat Serhou Guirassy

      Model-driven shortlist

      Best counters use compact rest-defense, aggressive first contact, and denial of high-value shot zones.


      Top 6 players most likely to win this matchup

      Gerónimo Rulli
      87
      GK
      Far Reach
      Pinged Pass
      Long Ball Pass
      Deflector
      R 2★3

      Far Reach against curved finishes + Close-range reaction tools

      Matvey Safonov
      88
      GK
      Deflector
      Far Reach
      Long Ball Pass
      Cross Claimer
      R 1★4

      Far Reach against curved finishes + Close-range reaction tools

      Anatoliy Trubin
      88
      GK
      Precision Header
      Footwork
      Cross Claimer
      Deflector
      R 2★4

      Far Reach against curved finishes + Close-range reaction tools

      Emiliano Martínez
      88
      GK
      Rush Out
      Pinged Pass
      Long Ball Pass
      Cross Claimer
      R 1★4

      Far Reach against curved finishes + Close-range reaction tools

      Aarón Escandell
      85
      GK
      Cross Claimer
      Pinged Pass
      Long Ball Pass
      Deflector
      R 1★4

      Far Reach against curved finishes + Close-range reaction tools

      Senne Lammens
      88
      GK
      Cross Claimer
      Long Ball Pass
      Deflector
      Far Reach
      R 1★4

      Far Reach against curved finishes + Close-range reaction tools


      Tactical plan to neutralize this profile

      phase-by-phase approach
      Deny half-turn receptions

      Maintain back-pressure and front-screen support so first touch is forced away from goal.

      Compact box rest-defense

      Keep central distances short and invite low-value wide shots instead of central combinations.

      Early body contact before strike

      Time shoulder contact on setup touch to reduce shot quality without overcommitting.

      Trap weak-foot release side

      Show onto weaker release lane and close supporting angles to cut final action quality.


      Chemistry & Fit

      Synergy Around Serhou Guirassy

      Model-driven fit

      Best synergy comes from creators behind him, overlapping support outside him, and structures that feed him touches near goal.


      Top 6 players with the best chemistry and role fit

      Julian Brandt
      88
      CAM
      Inventive
      Finesse Shot
      Dead Ball
      Game Changer
      CM
      R 4★4

      Strong club chemistry link + League chemistry support

      Yan Couto
      87
      RB
      Inventive
      Whipped Pass
      Technical
      Intercept
      RM
      R 5★3

      Strong club chemistry link + League chemistry support

      Jobe Bellingham
      90
      CM
      CDM CAM
      R 5★5

      Strong club chemistry link + League chemistry support

      Karim Adeyemi
      90
      RM
      Finesse Shot
      Quick Step
      Low Driven Shot
      Game Changer
      LM CAM RW
      L 4★4

      Strong club chemistry link + League chemistry support

      Julian Ryerson
      87
      RB
      Whipped Pass
      Dead Ball
      Jockey
      Bruiser
      LB RM
      R 3★3

      Strong club chemistry link + League chemistry support

      Fábio Silva
      90
      ST
      Low Driven Shot
      Rapid
      Chip Shot
      Precision Header
      LW
      R 4★4

      Strong club chemistry link + League chemistry support


      Tactical environments that suit this card

      fit-by-fit approach
      Creator behind, runner outside

      Give him a passer underneath and one overlap or weak-side runner so he can attack different defensive references.

      Box occupancy timing

      He thrives when the far-post and cutback zones are both attacked, not when he is left alone against the full line.

      Early service patterns

      Quick switches, driven crosses, and incisive half-space entries increase the value of his movement.

      Counterpress for repeat attacks

      Hold the structure close around him so second balls and loose clearances come straight back into finishing territory.


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