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We will list all your ideas and comments for the next version of FIFA Manager (Fussball Manager) here and will try to send them to the developers at EA Sports and Bright Future GmbH.
Drop your suggestions and comments using the form given below. We will make it online as soon as possible.

Comments 127
But considering that I started playing the Premier League Manager 1998 to the transition of Total Club Manager Series and finally the transformation to Fifa Manager, I believe my 14 years of never failing in playing the series year-on-year gives me a very good insight on what can be improved.
I will give my opinions based on footballing issues and financial/club management issues.
Footballing Issues
1) Inconsistency in talent improvement - I find it amusing that regardless of how many clean sheets my goalkeeper or defenders have produced, they will never be considered for talent star improvements at the end of the season. To a certain extent, I find my wingers and strikers not as easily having their talents improved as compared to my central or attacking midfielders. This ought to be fixed and give a more rounded improvement to players of different positions.
2) Heavily biased positional statistics - Another amusing observation is my wingers will never put in as many assists or goals as compared to my central midfielders or strikers regardless of their passing, crossing or finishing. Considering that the inverted winger system is so prevalent in real life (even Messi and Ronaldo play at these positions), they will never be the main players in the game. Why are wingers or sided-midfielders not be allowed to act as playmakers in the game? Another additional point is the lack of goals and assists from full-backs when you have players like Dani Alves, Phillip Lahm and Ashley Cole.
3) Tactics limitation - The reason for existence of this game is to provide gamers with an experience in managing a team and key to his experience is the ability to tinker with tactics. Right now, it seems like the only thing the gamer has to do is to choose the players and decide if they want to play short or long ball. Why not add further tactic variations (i.e. midfielders - holding role, attacking midfielder, trequartista, etc. full-backs - overlap runs, stay put, etc. wingers - cut in, crossing, etc.).
4) Rapid decline upon aging - This is something really frustrating when you play a team that has many veterans in it. It seems like once a player reach certain age (usually 33), his stats just go on a freefall. I look at players like Ryan Giggs or Paul Scholes who are nearing 40 and improving in real life, but dropping like flies in the game. A suggestion is to add a characteristic (e.g. Attitude to Win, Temparamental, etc.) which we can call 'Evergreen' and players with this characteristic will have the ability to retain their stats until around 40.
5) Difficulty in improving set piece stats - This one is similar to the decline in stats with aging. I find it amazingly difficult for my players to score in penalty, even with high 90's stats in penalty. The worst thing is, it is so hard to increase this stats while very easy to decrease with one or two misses. The same can be said for free kicks and corner kicks where it is simply very difficult to improve it even just by a few points. A real life example, you have players like Cristiano Ronaldo blasting the free kicks wide or to the wall 9 times out of 10 but once he scores, he is given a 90++ stats in free kicks. How is this even possible? I think the ease in improving free kicks should correspond with 'long shot' stats and improving corner kicks should correspond with 'long passing' stats.
6) Work permit issues - The sole reason why Neymar, Ganso and Lucas Moura to a name of few are virtually non-existent players. It seems like if I try to buy them 1 season in the game, it would not be possible due to work permit issues as they might not have represented their countries. For gamers like me with limited PC capacity, I do not turn on the Brazilian League which further results in these players not improving in stats and subsequently, not being chosen to play for their national teams. Ultimately, these players are literally wasted in the games.
7) Inactive transfer system - I have noticed this problem occurring on all the game series. For some inexplicable reason, no clubs ever seem to want to buy any of my players, regardless of how good or how cheap they are being sold. I tried to sell Frank Lampard with overall level of 92 for $6 million and no bids at all. I could only assume that clubs would be killing each other to obtain his signature at that price.
8) Change in players' characters - I think it is unfair that some players have negative characters associated with them throughout their playing career. How about the ability to give one-on-one talk to remove negative characters and to improve positive ones. For example, we can constantly talk to a player and hope that he removes 'Temparamental' and another option to talk to him to make him develop 'Attitude to Win'.
Financial/Club Management Issues
1) Unrealistic Merchandise Figures - Let's not kid ourselves. It is an unfair world and so are the global audience reach of certain big clubs relative to all the smaller clubs. Real Madrid or Manchester United would realistically have a merchandise sale value of possibly closer to $50 million - $100 million per annum rather than the meagre $20 million - $30 million. These are not just made up figures but figures from the financial statements of the clubs. From a game developer's perspective, this might cause game imbalance but that is the reality. A way to mitigate this problem is to allow for option to edit it in the game editor.
2) Limited commercial opportunities - Given the nature of football clubs in the modern world, commercial opportunities are an important facet to the game and crucial to the financial survival of a club. Some additional opportunities like being paid a lump sum to attend training sessions or friendly games in a foreign country would be interesting.
3) Useless merchandise shops abroad - Once again, given the reality of world football and the extent of globalisation in real life, one would naturally assume that something akin to a merchandise shop in China, Japan, United States or Brazil would generate a huge amount of merchandise sales if the club has high international prestige. Unfortunately, it doesn't seem to be the case in the game. An ongoing example that I always face is my shops in these 'hotspot' countries, instead of generating a logical revenue of $1 million - $2 million per year, ended up losing money of that amount.
4) Limited turn in improving infrastructure - I see no reason why a club should be bounded by a maximum of 4 infrastructure improvements at any one time. If my club is financially sound, why can't I conduct a massive infrastructure improvements in one year to save me the time and trouble.
5) Confusion on taxation on Net Profit Before Tax - One question: Why is my club being slapped a 70% tax bill on Net Profit Before Tax? And my club aren't even playing in France!
6) Editing partner's attributes - This one is more of a personal preference. If we can edit players, why can't we edit our partner's (i.e. girlfriend, wife, etc.) attributes for Intelligence, Patience and Spending Habits?
7) Inability to hire retired players as staff - I think gamers should be given the option to hire retiring players as staff members and the option to decide on which role to provide. One potential problem that I can see coming out from this is the lack of talented staff due to the Bell Curve attribution of skill levels. I think this ought to be mitigated by having a close correlation between their playing skills and character to their staff talent and general level. Obviously, it wouldn't make sense to have Ryan Giggs whose playing talent at 9 with 'High Club Identification', 'Professionalism' and 'Sportsmanship' coming out with a staff talent level of 2 and 25 in general level as a masseur.
These are all I have to say at this stage. Once again, let me make this clear that my opinions are formed by my 14 years of consecutively playing the series.
Regardless of what other games say about Football Manager being a better game than Fifa Manager, I still think there is a reason why Fifa Manager has been able to keep me for that long.
It is not a perfect game, not as yet, but it could definitely be better with constant improvements. And as a gamer who is selfish when it comes to getting the best gameplay from my favourite game, I have no doubt that the developers will take heed of the feedback and implement it hopefully in Fifa Manager 13, and if not, Fifa Manager 14.
- when you create a new team, and you create the playing KIT, If I would use the Real Madrid's kit brand, or Barca's kit BRAND why sould I settle for weard colored no name Kits? Give the posibility to use real Kit BRANDS from other teams, but give just the posibility to change the color of the KIT.
- Try more interactive dialogues between the coach and board, coach and players, coache and player agents, coach and staff... it's no interactivity between this, you just select what you want to say...and then apears a "statement" of the player, staff, board.
- To much useless statistics in the STATS menue. keep it simple. And when playing with a National Team, show at the main page World Rank positions, it's hard to remember whitch position you started, and where did you left the team...
Thank you. Your are making a great job! ;)
more special features for teams (like as fans' behaviour)
wheather conditions and day/night macthes
kit alternatives
play-off leagues for different countries
more footballer photos
realistic team websites
stadium photos and be more realistic in 3d-matches
different cases (accidents, fightings in training, etc.)
developing newspaper and fan opinions
then i wanna put the real manager on fifa manager 13
Please fix these...
Would be great, but no you have a "wonderful graphic" without any spirit too the game.. and Sega is much more realistic but there aren't many languages available. But i guess I'm dreaming..
maybe a few little chance
1.more weather conditions
2.various squares in the football stadium editor
3. better 3d engine
Make all national teams available. I was highly dissapointed when I couldn't use my country's national team (Nigeria) on the last Fifa Manager.
Refine the gameplay give old timers the option of the traditional way of doing things like the Fifa Manager 08 settings (I still think that was your best fifa manager yet all the rest have been a bunch of crap). Making things so coplex and confusing isn't helping... The new generation might find it slick but you're slowly losing the old timers like us.
make it for ipad.
Not like Football manager with a stupid game that even get
10% of their normale game.
But with a game silumar of the pc game
2. After 3-4 seasons big clubs does not stay strong enough to compete for the titles
3. We do not receive offers for the players we set for sale/loan
4. Cannot loan enough (young) players. Even loaned young players do not develop enough.
5. You have option to exchange players with a club, but you don't have any player available to choose
6. What is the purpose of the quiz? Some pictures of the stadium of clubs from league 2 are totally unknown
2. Transfer market: The market price for player is so unrealistic.
3. AI teams: when other 17 or 19 teams in the league, when the matches are simulated, most of score are 1:0 or 1:1 or sth that are not realistic as well. e.g: After a season(34 matches: the three top teams in the standing are score 40 or 50 goals and conceded 20 or 30 goals, and mostly they only have less than 60 points in total.)
4. National team have limited opponents for friendlies.
5. Sell my players. It is so hard because of the unrealistic market price. And almost no club make offer for my best players!
2. Better scout. They bring players who plays just in one position;
3. Reduce demands on the players to play the next game or leave the club because they did not play three games in a row;
4. Serbian club Partizan Belgrade;
5. Reduse injuries in the game simulation.
So fix the roster issue, and make development of players more realistic as well.
My only wish is that you put back the 3D mode with one player that you can control....that would be awsome...I played fifa manager from 07..08..but this manager in 12...i was diapointed because the player option was deleted.. :(
Please put back that option!!!
the swapping of players from resys to firsts just for friendlies is just too tedious.
If i'm not mistaken, Football manager has it.....
no position level for players,that is realy bad, players has not good skills but has good position level than he plays good in games bulls***
1. All national teams should get chances to play matches.
2.it is very frustrating to see that when i completed the all upgrade of the training centre then how its possible that a players level is going down.
1. Lines ups in previous fifa managers get distorted when i save a formation.
2. Formation changes when i alter tactics.
3. I can't set individual tactics for the goalkeeper.
4. Give Zambia and its players good ratings, we are the current champions of Africa!